Tris: 50
Maps: 256x Diffuse/Specular
Programs: Maya, Photoshop
First homework for my Modeling Work Group. The task I set was to model and texture a crate, under 150 tris and with a 256x diffuse and specular. Simple warm-up to see where everyone was at, skill-wise. Extremely basic, I know. Not too happy with the texture on this. But eh.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment